Developer Docs

Unreal Engine | Installation

Supported Versions

The Twikit Unreal Engine plug-in is available for the following Unreal Engine versions:

  • 5.3.2

  • 5.4.4

Using the plug-in with a different version will result in a startup warning and the plug-in will not load. Compilation from source is not supported.

To obtain the latest version of the plug-in, contact support.twikit.com.


Engine-wide Installation

An engine-wide installation makes the plug-in available in any project you open in the editor.

  1. Locate the engine plug-ins folder. For Unreal Engine 5.4 the default path is:

   C:\Program Files\Epic Games\UE_5.4\Engine\Plugins
  1. Download the Twikit plug-in, unzip it, and place the resulting folder inside the Plugins folder above.

  2. Open the Unreal Editor and activate the plug-in via Edit → Plugins.


Per-project Installation

For a per-project installation, follow the same steps but place the plug-in folder inside your project's Plugins folder instead of the engine folder.


Post-installation Setup

After activating the plug-in, complete the following steps:

Set the default game mode In Edit → Project Settings, under Default Modes, set Default GameMode to TwikitGameMode. Without this, mouse interaction will not work.

Enable plug-in content visibility In the Content Browser, open Settings (top-right) and enable:

  • Show Plugin Content

  • Show Engine Content (engine-wide installation only)