Developer Docs

Plug-ins | Unreal Engine

The Twikit Unreal Engine plug-in brings the full power of the TwikBot platform into Unreal Engine. It allows you to load and interact with Twikit products directly in a UE scene — including 3D geometry, materials, and parameter-driven configuration — and connect them to external interfaces via WebSocket.

What's in this section

Requirements

  • Unreal Engine 5.3.2 or 5.4.4

  • Access to the Twikit plug-in (contact customer support)

  • A valid product descriptor from the TwikBot Platform

Getting started

If you're setting up the plug-in for the first time, start with Unreal Engine | Installation, then follow Unreal Engine | Usageto load your first product into a scene.