This tutorial walks you through uploading your prepared geometry to TwikBot, creating materials, and connecting everything together to produce your first 3D output in the Graph Editor.
📹 Watch the video above for a full walkthrough of all steps below. (COMING SOON)
What you will learn:
-
How to upload geometry as a resource in TwikBot
-
How to connect a resource to a 3D output node in the Graph Editor
-
How to create materials in TwikBot
-
How to connect materials to a 3D output
Prerequisites:
-
Completed Tutorial 1: Preparing Resources in Blender
-
Access to a TwikBot account
-
At least one prepared mesh ready for upload