These tutorials are designed for 3D creators who are new to TwikBot. Each tutorial is built around a short video walkthrough covering a specific set of tasks, taking you from raw 3D assets all the way to a published, interactive product configurator.
The tutorials are organised into three chapters that follow the natural workflow of building and publishing a configurator in TwikBot. We recommend following them in order, as each tutorial builds on the skills and setup from the previous one.
Chapter 1 — Working with Resources: Prepare and upload your 3D assets. Covers geometry preparation in Blender and uploading resources to TwikBot.
Chapter 2 — Building Your First Product Configurator: Set up your scene and build the configurator logic. Covers lighting, camera, user parameters, decals, embossing, and parameter grouping.
Chapter 3 — Publishing Your Configurator: Finalise and publish your product. Covers export files, dynamic pricing, product release, and project setup.
By the end of these tutorials you will have built and published a fully functional product configurator from scratch. For a deeper understanding of any feature covered, refer to the Developer Docs.